- Ryan IronHeart wrote:
- All I would like to purchase is this.
13. HAMMERSAUR
Power Level = 300
Life Force = ۞102۞
Stand Success = 75%
Defense = 2
Special Shot = +36
Special Effect = Able to sacrifice 50 points from your Life Gauge in order to neutralize your opponent's Ability Card when stood. This effect lasts throughout the whole game, but payment is required for each use.
PRICE: 4000 BP
013. Pyrus Reactor (Lv 2): +150 points for all Pyrus Bakugan standing on this Gate Card.
PRICE: 1500 BP
Bakugan (Lv 1) = 1000 BP per +50 Gs increase for Pyrus Rafflesian
Bakugan (Lv 2) = 1500 BP per +50 Gs increase for Pyrus Rafflesian.
After all this I should be left with 500 BP
get in line bro! i want to return this stuff from my profile professor mira's dad!
HAOS JELLDON (Lv 5)
Power Level = 350
Life Force = ۞40۞
Stand Success = 65%
Defense = 1
Special Shot = +32
HAOS RAFFLESIAN (Lv 5)
Power Level = 350
Life Force = ۞56۞
Stand Success = 60%
Defense = 2
Special Shot = +45
HAOS VERIAS (Lv 5)
Power Level = 350
Life Force = ۞50۞
Stand Success = 60%
Defense = 2
Special Shot = +40
Haos Reactor (Lv 1): +100 points for all Haos Bakugan standing on this Gate Card.
Pyramite: Allows your Nemus Bakugan to decrease your opponent's Bakugan's power level by 200 points.
Skid Roll-off: Transfers 300 points from your opponent's Bakugan's power level to your Nemus' total.
Mirror Window: Allows your Rafflesian Bakugan to disable your opponent from activating any Ability Cards for the current standing Bakugan for the remainder of the round, and decrease the opponent's Bakugan's power level by 50 points for every turn that goes by after this card's activation, as well as a subtraction of 50 points for the opponent's Bakugan for each attempt it makes to negate this card until successful. Once this card has been successfully negated, all damage dealt from it to the opponent's Bakugan vanishes from its power level.
Glow Blow-off: Increases your Rafflesian's power level by 200 points.
Raven Lore: Transfers 100 points from your opponent's Bakugan's power level to your Nemus' total.
Shade Cocoon: Allows your Nemus Bakugan to prevent your opponent from activating any more Ability Cards for the remainder of the round. Fusion and Chaos Abilities are excluded from this effect.
Corona Hole: Allows your Nemus Bakugan to decrease your opponent's Bakugan's power level by 300 points.
Bolting Arrow: Allows your Nemus Bakugan to reuse the effect of the most recent Ability Card he has played during this round.
Flow Sky-Light: This card can only be played as long as your Shade Cocoon Ability Card is active, and the power level difference between your opponent's Bakugan's total and your Nemus' total is 500 points or higher. Allows your Nemus Bakugan to swap yours and your opponent's current power level totals.
HOW MUCH MONEY DO I GET????