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 DEPOSITING POINT - ALPHA CITY

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Professor Clay
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PostSubject: DEPOSITING POINT - ALPHA CITY   Tue Apr 20, 2010 1:10 am

---

BAKUGAN

LEVEL 1 BAKUGAN

01. FLY BEETLE
Power Level = 250
Life Force = ۞50۞
Stand Success = 65%
Defense = 1
Special Shot = +32

PRICE: 2500 BP
------------------------------------------------------------------
02. VERIAS
Power Level = 250
Life Force = ۞50۞
Stand Success = 60%
Defense = 1
Special Shot = +35

PRICE: 2500 BP
------------------------------------------------------------------
03. ATMOS
Power Level = 250
Life Force = ۞50۞
Stand Success = 65%
Defense = 2
Special Shot = +37

PRICE: 2500 BP
------------------------------------------------------------------
04. FREEZER
Power Level = 250
Life Force = ۞50۞
Stand Success = 70%
Defense = 2
Special Shot = +28

PRICE: 2500 BP
------------------------------------------------------------------
05. JELLDON
Power Level = 200
Life Force = ۞40۞
Stand Success = 65%
Defense = 1
Special Shot = +27

PRICE: 2500 BP
------------------------------------------------------------------
06. RAFFLESIAN
Power Level = 250
Life Force = ۞56۞
Stand Success = 60%
Defense = 2
Special Shot = +35

PRICE: 2500 BP
------------------------------------------------------------------


LEVEL 2 BAKUGAN

12. ANCHORSAUR
Power Level = 250
Life Force = ۞102۞
Stand Success = 75%
Defense = 3
Special Shot = +36

PRICE: 3000 BP
------------------------------------------------------------------
13. HAMMERSAUR
Power Level = 300
Life Force = ۞102۞
Stand Success = 75%
Defense = 2
Special Shot = +36
Special Effect = Able to sacrifice 50 points from your Life Gauge in order to neutralize your opponent's Ability Card when stood. This effect lasts throughout the whole game, but payment is required for each use.

PRICE: 4000 BP
------------------------------------------------------------------
14. ATCHIBEE
Power Level = 300
Life Force = ۞80۞
Stand Success = 80%
Defense = 3
Special Shot = +48

PRICE: 3000 BP
------------------------------------------------------------------

LEVEL 3 BAKUGAN

17. NEO DRAGONOID
(PYRUS only)
Power Level = 300
Life Force = ۞275۞
Stand Success = 70%
Defense = 3
Special Shot = +57
Special Effect = Able to activate an additional Ability Card before the next battle begins. This effect is only usable once per game.

PRICE: 3500 BP
------------------------------------------------------------------
18. WILDA
(SUB-TERRA only)
Power Level = 300
Life Force = ۞184۞
Stand Success = 80%
Defense = 4
Special Shot = +52
Special Effect = Able to decrease each of your opponent's standing Bakugan's power levels by 50 points. This effect is only usable once per game.

PRICE: 3500 BP
-------------------------------------------------------------------
22. INGRAM
(VENTUS only)
Power Level = 300
Life Force = ۞247۞
Stand Success = 75%
Defense = 3
Special Shot = +64
Special Effect = If your opponent has more than one Bakugan standing in the battle, able to sacrifice 100 points from your own Life Gauge to return your opponent's weakest standing Bakugan back to his/her hand. This effect is only usable once per game.

PRICE: 3500 BP
-------------------------------------------------------------------


LEVEL 4 BAKUGAN

23. BRONTES
(HAOS only)
Power Level = 350
Life Force = ۞251۞
Stand Success = 80%
Defense = 3
Special Shot = +72
Dual Attribute =
Darkus

PRICE: 4000 BP
------------------------------------------------------------------
25. ALTAIR
(VENTUS only)
Power Level = 400
Energy Level = <7.0>
Stand Success = 70%
Defense = 2
Special Shot = +68
Special Effect = Able to reuse the effect of your "Reactor" Gate Card even when nullified. This effect is only usable once per game.

PRICE: 4500 BP
------------------------------------------------------------------
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Professor Clay
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PostSubject: Re: DEPOSITING POINT - ALPHA CITY   Tue Apr 20, 2010 8:55 am

---

BAKUGAN TRAPS

LEVEL 1 BAKUGAN TRAPS

N/A
------------------------------------------------------------------


LEVEL 2 BAKUGAN TRAPS

N/A
------------------------------------------------------------------

LEVEL 3 BAKUGAN TRAPS

01. SCORPION
(PYRUS only)
Power Level = 250
Life Force = ۞147۞
Stand Success = 100%
Defense = 2
Special Shot = +36

PRICE: 4000 BP
------------------------------------------------------------------
02. BALITON
(SUB-TERRA only)
Power Level = 250
Life Force = ۞116۞
Stand Success = 100%
Defense = 3
Special Shot = +28

PRICE: 4000 BP
------------------------------------------------------------------
06. HYLASH
(VENTUS only)
Power Level = 300
Life Force = ۞141۞
Stand Success = 100%
Defense = 3
Special Shot = +45

PRICE: 4000 BP
------------------------------------------------------------------


LEVEL 4 BAKUGAN TRAPS

09. DYNAMO
(HAOS only)
Power Level = 300
Energy Level = <3.5>
Stand Success = 100%
Defense = 2
Special Shot = +57

PRICE: 5000 BP
------------------------------------------------------------------
11. WIRED
(VENTUS only)
Power Level = 300
Energy Level = <2.0>
Stand Success = 100%
Defense = 2
Special Shot = +53

PRICE: 5000 BP
------------------------------------------------------------------
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Professor Clay
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PostSubject: Re: DEPOSITING POINT - ALPHA CITY   Tue Apr 20, 2010 8:57 am

CARDS

GATE CARDS

LEVEL 1 GATE CARDS

001. Pyrus Reactor (Lv 1): +50 points for all Pyrus Bakugan standing on this Gate Card.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
002. Sub-Terra Reactor (Lv 1): +50 points for all Sub-Terra Bakugan standing on this Gate Card.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
003. Haos Reactor (Lv 1): +50 points for all Haos Bakugan standing on this Gate Card.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
004. Darkus Reactor (Lv 1): +50 points for all Darkus Bakugan standing on this Gate Card.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
005. Aquos Reactor (Lv 1): +50 points for all Aquos Bakugan standing on this Gate Card.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
006. Ventus Reactor (Lv 1): +50 points for all Ventus Bakugan standing on this Gate Card.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------

LEVEL 2 GATE CARDS

013. Pyrus Reactor (Lv 2): +150 points for all Pyrus Bakugan standing on this Gate Card.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
014. Sub-Terra Reactor (Lv 2): +150 points for all Sub-Terra Bakugan standing on this Gate Card.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
015. Haos Reactor (Lv 2): +150 points for all Haos Bakugan standing on this Gate Card.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
016. Darkus Reactor (Lv 2): +150 points for all Darkus Bakugan standing on this Gate Card.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
017. Aquos Reactor (Lv 2): +150 points for all Aquos Bakugan standing on this Gate Card.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
018. Ventus Reactor (Lv 2): +150 points for all Ventus Bakugan standing on this Gate Card.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------

LEVEL 3 GATE CARDS:

025. Pyrus Reactor (Lv 3): +250 points for all Pyrus Bakugan standing on this Gate Card.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
026. Sub-Terra Reactor (Lv 3): +250 points for all Sub-Terra Bakugan standing on this Gate Card.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
027. Haos Reactor (Lv 3): +250 points for all Haos Bakugan standing on this Gate Card.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
028. Darkus Reactor (Lv 3): +250 points for all Darkus Bakugan standing on this Gate Card.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
029. Aquos Reactor (Lv 3): +250 points for all Aquos Bakugan standing on this Gate Card.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
030. Ventus Reactor (Lv 3): +250 points for all Ventus Bakugan standing on this Gate Card.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------

LEVEL 4 GATE CARDS

037. Pyrus Reactor (Lv 4): +350 points for all Pyrus Bakugan standing on this Gate Card.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
038. Sub-Terra Reactor (Lv 4): +350 points for all Sub-Terra Bakugan standing on this Gate Card.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
039. Haos Reactor (Lv 4): +350 points for all Haos Bakugan standing on this Gate Card.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
040. Darkus Reactor (Lv 4): +350 points for all Darkus Bakugan standing on this Gate Card.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
041. Aquos Reactor (Lv 4): +350 points for all Aquos Bakugan standing on this Gate Card.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
042. Ventus Reactor (Lv 4): +350 points for all Ventus Bakugan standing on this Gate Card.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------

LEVEL 5 GATE CARDS

043. Pyrus Reactor (Lv 5): +400 points for all Pyrus Bakugan standing on this Gate Card.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
044. Sub-Terra Reactor (Lv 5): +400 points for all Sub-Terra Bakugan standing on this Gate Card.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
045. Haos Reactor (Lv 5): +400 points for all Haos Bakugan standing on this Gate Card.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
046. Darkus Reactor (Lv 5): +400 points for all Darkus Bakugan standing on this Gate Card.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
047. Aquos Reactor (Lv 5): +400 points for all Aquos Bakugan standing on this Gate Card.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
048. Ventus Reactor (Lv 5): +400 points for all Ventus Bakugan standing on this Gate Card.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
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PostSubject: Re: DEPOSITING POINT - ALPHA CITY   Tue Apr 20, 2010 8:58 am

ABILITY CARDS

LEVEL 1 ABILITY CARDS

001. Fire Tornado: Transfers 100 points from your opponent's Bakugan's power level to your Pyrus Bakugan's power level.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
002. Sub-Terra Smasher: Allows your Sub-Terra attributed Bakugan to decrease your opponent's Bakugan's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
003. Haos Flare: Transfers 100 points from your opponent's Bakugan's power level to your Haos Bakugan's power level.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
004. Darkus Vortex: Increases your Darkus Bakugan's power level by 150 points and decreases your opponent's Bakugan's power level by 50 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
005. Aquos Whirlpool: Increases your Aquos Bakugan's power level by 50 points and decreases your opponent's Bakugan's power level by 150 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
006. Ventus Gale: Increases your Ventus Bakugan's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
007. Arian Siva: Increases your Verias' power level by 100 points.

PRICE: 500 BP
---------------------------------------------------------------------------------------------------------
008. Typhoon Chafe: Increases your Atmos' power level by 100 points.

PRICE: 500 BP
---------------------------------------------------------------------------------------------------------
009. Glow Shield: Allows your Haos Bakugan to decrease your opponent's Bakugan's power level by 200 points the next time he/she activates an Ability Card.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
010. Glow Blow-off: Increases your Rafflesian's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------


LEVEL 2 ABILITY CARDS

011. Crush Hurricane: Transfers 100 points from your opponent's Bakugan's power level to your Anchorsaur's OR Hammersaur's total.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
013. Vermilion Jet-black: Allows your Darkus Atchibee to decrease your opponent's Bakugan's power level by 300 points.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------

LEVEL 3 ABILITY CARDS

016. Burning Dragon: Increases your Neo Dragonoid's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
017. Power Winder: Allows your Wilda Bakugan to decrease your opponent's Bakugan's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
018. Gun Lock: Increases your Wilda's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
019. Freeze Jail: Allows your Freezer Bakugan to neutralize all of your opponent's active Ability Cards played during this round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
020. Burst Shield: Allows your Neo Dragonoid Bakugan to negate your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
024. Mirror Window: Allows your Rafflesian Bakugan to disable your opponent from activating any Ability Cards for the current standing Bakugan for the remainder of the round, and decrease the opponent's Bakugan's power level by 50 points for every turn that goes by after this card's activation, as well as a subtraction of 50 points for the opponent's Bakugan for each attempt it makes to negate this card until successful. Once this card has been successfully negated, all damage dealt from it to the opponent's Bakugan vanishes from its power level.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
025. Magnerius: Allows your Anchorsaur Bakugan to negate your opponent's Ability Card. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
027. Burning Tornado: Transfers 200 points from your opponent's Bakugan to your Neo Dragonoid's total.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
032. Satellite Boost: This card can only be played as long as your "Burning Dragon", "Shooting Dragon", or "Galactic Dragon" Ability Card is active. Allows your Scorpion Bakugan Trap to reactivate one of the active Ability Cards stated previously for your Dragonoid Bakugan and add an extra 100 points to the increase of that card's effect.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
033. Thunder Power - Glimmering Slash: Increases your Hylash's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
034. Wind Power - Soaring Strike Shot: Increases your Ingram's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
035. Volcano Hammer: Transfers 200 points from your opponent's Bakugan's power level to your Wilda's total.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
036. Apollon Head: Increases your Baliton's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
038. Flash Bow: Allows your Anchorsaur Bakugan to negate one of your opponent's Ability Cards played during this round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
040. Shadow Split: Increases your Ingram's power level by 200 points and decreases your opponent's Bakugan's power level by 100 points.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
042. Armored Victory: Allows your Ingram Bakugan to negate your opponent's Ability Card. Fusion and Chaos Abilities are excluded from this effect. In addition, increase Ingram's power level by 200 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
043. Thunderbolt - Torrential Wave: Allows your Ingram to increase each of your standing Bakugan's power levels by 200 points apiece, including Ingram's total.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
044. Shadow Echo: Allows your Ingram Bakugan to decrease each of your opponent's Bakugan's power levels by 200 points.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
048. Sand Beast: Allows your Wilda Bakugan to neutralize your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
049. Quick Sand Hole: Allows your Wilda Bakugan to decrease you opponent's Bakugan's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
050. Molten Rock: Transfers 200 points from your opponent's Bakugan's power level to your Wilda's total.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
051. Iron Plate: Allows Wilda Bakugan to decrease your opponent's Bakugan's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
056. Double Fangs - Gate Wing Shot: Allows your Ingram Bakugan to increase each of your standing Bakugan's power levels by 200 points.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
057. Fire Shield: Allows your Pyrus Bakugan to negate your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
058. Clay Roller: Transfers 200 points from your opponent's Bakugan's power level total to your Baliton's total.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
060. Thunder Strike - Open: Increases your Hylash's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
061. Green Wave: Increases each of your Ventus Bakugan on the battlefield's power levels by 200 points and decreases your opponent's Bakugan's power level by 200 points.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------

LEVEL 4 ABILITY CARDS

067. Reflection Boost: Allows your Scorpion Bakugan Trap to reverse your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect. In addition, decrease your opponent's Bakugan's power level by 100 points.

PRICE: 4000 BP
---------------------------------------------------------------------------------------------------------
068. Clawed Thunder Position - Kaganui: This card cannot be played if it is your final Ability Card chance for the round. Allows your Hylash Bakugan Trap to neutralize all of your opponent's active Ability Cards played during this round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
069. Spinal Saucer: *Requires at least <1.0> for your Altair Bakugan to use this Ability Card.* Increases your Altair's power level by 200 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
070. Mega Shield: *Requires at least <1.0> for your Altair Bakugan to use this Ability Card.* Increases your Altair's power level by 200 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
071. Thunder Fire: *Requires at least <2.0> for your Altair Bakugan to use this Ability Card.* Transfers 200 points from your opponent's Bakugan's power level to your Altair's total.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
072. Darkus Ante: Allows your Bakugan to negate your opponent's most recent Ability Card played during this round if it involves Darkus Bakugan in any way. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 3500 BP
---------------------------------------------------------------------------------------------------------
073. Ghost Cell: Allows your Brontes Bakugan to decrease your opponent's Bakugan's power level by 100 points.

PRICE: 500 BP
---------------------------------------------------------------------------------------------------------
074. Aura Cannon: *Requires at least <1.0> for your Meta-Altair Bakugan to use this Ability Card.* Increases your Meta-Altair's power level by 200 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
075. Hybrid Cannon: *Requires at least <0.5> for your Meta-Altair Bakugan to use this Ability Card.* Increases your Meta-Altair's power level by 100 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
076. Darkus Scythe: Allows your Darkus Brontes to decrease your opponent's Bakugan's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
077. Shower Harpoon: *Requires at least <1.0> for your Wired Bakugan Trap to use this Ability Card.* Increases your Wired's power level by 200 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
080. Darkus Howl Trigger: This Darkus Ability allows your Brontes Bakugan to decrease your opponent's Bakugan's power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
081. Desert Python: Increases your Dynamo-Brontes' power level by 200 points.

PRICE: 1000 BP
---------------------------------------------------------------------------------------------------------
082. Gilead Corpse: *Requires at least <1.0> for your Dynamo Bakugan Trap to use this Ability Card.* Increases your Dynamo's power level by 200 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
083. Aurora Dimension: Automatically combines your Brontes and Dynamo currently on the battlefield to form Dynamo-Brontes. In addition, increase Dynamo Brontes' power level by 100 points.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
086. Tornado Barrier: Allows your Neo Dragonoid Bakugan to negate all of your opponent's active Ability Cards played during this round. Fusion and Chaos Abilities are excluded from this effect. In addition, decrease your opponent's Bakugan's power level by 100 points.

PRICE: 3500 BP
---------------------------------------------------------------------------------------------------------
091. Ground Boarding: Increases your Wilda's power level by 400 points.

PRICE: 2000 BP
---------------------------------------------------------------------------------------------------------
092. Heavy Assail: Increases your Baliton's power level by 300 points.

PRICE: 1500 BP
---------------------------------------------------------------------------------------------------------
093. Sub-dimension: *Requires at least <1.5> for your Dynamo Bakugan Trap to use this Ability Card.* Allows your Dynamo Bakugan Trap to decrease your opponent's Bakugan's power level total by 300 points.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------

LEVEL 5 ABILITY CARDS

099. Shock Down: This must be the first and only Ability Card you activate for the rest of the round. Allows your Darkus Bakugan to force one opponent's weakest Bakugan in his/her Profile into a battle against the Bakugan that activated this card. In addition, the Bakugan drawn into battle loses 100 points. The Bakugan is still brawled by its respective owner when thrown.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
110. Spark Protection: Allows your Anchorsaur Bakugan to reverse your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 3500 BP
---------------------------------------------------------------------------------------------------------
111. Mirror Ghost: Allows your Hammersaur Bakugan to prevent itself from being attacked by your opponent's Bakugan currently standing on the battlefield. If your opponent fails to counter this card and possesses a lower power level, he/she takes damage to his/her Life Gauge accordingly.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
112. Maniac Des Magical: Allows your Brontes Bakugan to neutralize all of your opponent's Ability Cards played during the round this card was activated, and nullifies the opponent's Gate Card. Fusion and Chaos Abilities are excluded from this effect. In addition, increase your Brontes' power level by 200 points.

PRICE: 5000 BP
---------------------------------------------------------------------------------------------------------
115. Continuous Dance - Phoenix Position: Increases your Ingram's power level by 200 points and decreases your opponent's Bakugan's power level by 300 points.

PRICE: 3500 BP
---------------------------------------------------------------------------------------------------------
116. Thunder Booster: *Requires at least <3.0> for your Altair Bakugan to use this Ability Card.* Transfers 300 points from your opponent's Bakugan's power level to your Altair's total.

PRICE: 4000 BP
---------------------------------------------------------------------------------------------------------
117. Shock Cannon: *Requires at least <8.5> for your Meta-Altair Bakugan to use this Ability Card.* Increases your Meta-Altair's power level by 500 points.

PRICE: 3500 BP
---------------------------------------------------------------------------------------------------------
119. Clay Wall: Allows your Wilda Bakugan to return your opponent's Bakugan's power level back to its base level. In addition, increase your Wilda's power level by 200 points.

PRICE: 4000 BP
---------------------------------------------------------------------------------------------------------
120. Ground Detonator: Allows your Wilda Bakugan to prevent all of your opponent's Bakugan entering in mid-battle during this round from using any Ability Cards for the remainder of the round. Fusion and Chaos Abilities are excluded from this effect.

PRICE: 3000 BP
---------------------------------------------------------------------------------------------------------
121. Copy Cat: Allows your Sub-Terra Bakugan to re-use one of your
opponent's Ability Cards played during this round, regardless of its requirements.

PRICE: 4000 BP
---------------------------------------------------------------------------------------------------------
122. Jeel Frontier: Allows your Brontes Bakugan to prevent your opponent's Bakugan from activating any more Ability Cards for the remainder of the round. Fusion and Chaos Abilities are excluded from this effect. In addition, allows your Brontes Bakugan to decrease your opponent's Bakugan's power level by 200 points.

PRICE: 4000 BP
---------------------------------------------------------------------------------------------------------
135.
Strike Dragon: Transfers 400 points from your opponent's Bakugan's power level to your Perfect Neo Dragonoid's total.

PRICE: 4000 BP
---------------------------------------------------------------------------------------------------------


Last edited by Professor Clay on Sat Jun 12, 2010 10:01 pm; edited 1 time in total
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PostSubject: Re: DEPOSITING POINT - ALPHA CITY   Wed Apr 28, 2010 7:35 am

FUSION ABILITY CARDS

LEVEL 1 FUSION ABILITY CARDS

N/A
---------------------------------------------------------------------------------------------------------


LEVEL 2 FUSION ABILITY CARDS

N/A
---------------------------------------------------------------------------------------------------------

LEVEL 3 FUSION ABILITY CARDS

N/A
---------------------------------------------------------------------------------------------------------


LEVEL 4 FUSION ABILITY CARDS

N/A
---------------------------------------------------------------------------------------------------------

LEVEL 5 FUSION ABILITY CARDS

001. Pyrus Slayer: Increases your Neo Dragonoid's power level by 300 points and decreases your opponent's Bakugan's power level by 100 points.

PRICE: 2500 BP
---------------------------------------------------------------------------------------------------------
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PostSubject: Re: DEPOSITING POINT - ALPHA CITY   Mon Sep 13, 2010 1:25 am

BAKUGAN UPGRADES

POWER LEVEL STAT

NOTE: Stat costs vary depending on the level of the Bakugan being upgraded.

Bakugan (Lv 1) = 1000 BP per +50 Gs increase
Bakugan (Lv 2) = 1500 BP per +50 Gs increase
Bakugan (Lv 3) = 2000 BP per +50 Gs increase
Bakugan (Lv 4) = 2500 BP per +50 Gs increase
Bakugan (Lv 5) = 3000 BP per +50 Gs increase
Bakugan (Lv 6) = 3500 BP per +50 Gs increase
Bakugan (Lv 7) = 4000 BP per +50 Gs increase
Bakugan (Lv 8) = 4500 BP per +50 Gs increase
Bakugan (Lv 9) = 5000 BP per +50 Gs increase
Bakugan (MAX) = *UNABLE TO RECEIVE INCREASE*

Limit to Increase Level: N/A

DEFENSE STAT

NOTE: Stat costs vary depending on the level of the Bakugan being upgraded.

Bakugan (Lv 1) = 1000 BP per +1 increase
Bakugan (Lv 2) = 1500 BP per +1 increase
Bakugan (Lv 3) = 2000 BP per +1 increase
Bakugan (Lv 4) = 2500 BP per +1 increase
Bakugan (Lv 5) = 3000 BP per +1 increase
Bakugan (Lv 6) = 3500 BP per +1 increase
Bakugan (Lv 7) = 4000 BP per +1 increase
Bakugan (Lv 8) = 4500 BP per +1 increase
Bakugan (Lv 9) = 5000 BP per +1 increase
Bakugan (MAX) = *UNABLE TO RECEIVE INCREASE*

Limit to Increase Level: 10

SPECIAL SHOT STAT

NOTE: Stat costs vary depending on the level of the Bakugan being upgraded.

Bakugan (Lv 1) = 1000 BP per +5 increase
Bakugan (Lv 2) = 1500 BP per + 5 increase
Bakugan (Lv 3) = 2000 BP per +5 increase
Bakugan (Lv 4) = 2500 BP per +5 increase
Bakugan (Lv 5) = 3000 BP per +5 increase
Bakugan (Lv 6) = 3500 BP per +5 increase
Bakugan (Lv 7) = 4000 BP per +5 increase
Bakugan (Lv 8) = 4500 BP per +5 increase
Bakugan (Lv 9) = 5000 BP per +5 increase
Bakugan (MAX) = *UNABLE TO RECEIVE INCREASE*

Limit to Increase Level: 100
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