ABILITY CARDS
LEVEL 1 ABILITY CARDS
N/A
LEVEL 2 ABILITY CARDS
N/A
LEVEL 3 ABILITY CARDS
015. Pyramite: Allows your Nemus Bakugan to decrease your opponent's Bakugan's power level by 200 points.
PRICE: 1000 BP
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021. Darkus Driver: Increases your Percival's power level by 200 points.
PRICE: 1000 BP
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022. Night Explorer: Allows your Percival Bakugan to decrease your opponent's Bakugan's power level by 300 points.
PRICE: 1500 BP
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023. Tri-Gunner: Increases your Percival's power level by 300 points.
PRICE: 1500 BP
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026. Raven Lore: Transfers 100 points from your opponent's Bakugan's power level to your Nemus' total.
PRICE: 1000 BP
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028. Dry World: Allows your Abis Omega Bakugan to prevent your opponent from activating any more Ability Cards that specify Aquos Bakugan for the remainder of the round. In addition, transfers 200 points from your opponent's Bakugan's power level to your Abis Omega's total.
PRICE: 4000 BP
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029. Power Merge: Transfers 100 points from each of your opponent's Bakugan's power level total times the number of Bakugan you currently have on the battlefield to your Bakugan's power level total.
PRICE: 2000 BP
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030. Moon Rainbow: Allows your Darkus Elfin Bakugan to increase the power levels of all Darkus Bakugan on the battlefield by 200 points, while decreasing the power levels of all your opponent's non-Darkus Bakugan by 200 points.
PRICE: 2000 BP
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031. Delta Marine Snow: Allows your Aquos Elfin Bakugan to negate your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 2000 BP
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037. Rapid Balloon: Allows your Wontu Bakugan to prevent your opponent from activating any more Ability Cards for the remainder of the round. Fusion and Chaos Abilities are excluded from this effect. Using this card decreases your Wontu's power level by 200 points.
PRICE: 1000 BP
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039. Fly Enemy: Increases your Falcon Fly's power level by 200 points.
PRICE: 1000 BP
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041. Black Maiden: Allows your Percival Bakugan to neutralize your opponent's Ability Card. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 2000 BP
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045. Corona Hole: Allows your Nemus Bakugan to decrease your opponent's Bakugan's power level by 300 points.
PRICE: 1500 BP
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046. Tank Bunker: Transfers 200 points from your opponent's Bakugan's power level to your Piercian's total.
PRICE: 2000 BP
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047. Soliton Defender: Allows your Piercian Bakugan to negate your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 2000 BP
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052. Diamond Snail: This Haos Ability allows your Tripod Epsilon Bakugan Trap to neutralize your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 2000 BP
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053. Canyon Snail: This Sub-Terra Ability allows your Tripod Epsilon Bakugan Trap to decrease each of your opponent's Bakugan's power levels by 200 points.
PRICE: 1500 BP
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054. Shooting Stardust: Transfers 200 points from your opponent's Bakugan's power level to your Aquos Elfin's total.
PRICE: 2000 BP
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055. Desert Marine: This Sub-Terra Ability allows your Tripod Epsilon Bakugan Trap to increase the power levels of all Bakugan on your side of the field by 200 points.
PRICE: 1500 BP
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059. Ancient Glow: Transfers 200 points from your opponent's Bakugan's power level total to your Nemus' total.
PRICE: 2000 BP
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062. Glow Snail: Allows your Tripod Epsilon Bakugan Trap to increase the specific power level increase of one of your Bakugan's Ability Cards by 100 points. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 500 BP
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063. Grand Snail: Allows your Tripod Epsilon Bakugan Trap to decrease each of your opponent's Bakugan's power levels by 200 points.
PRICE: 1500 BP
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064. Electrocution: Allows your Piercian Bakugan Trap to decrease your opponent's Bakugan's power level by 200 points.
PRICE: 1500 BP
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LEVEL 4 ABILITY CARDS
065. Shade Cocoon: Allows your Nemus Bakugan to prevent your opponent from activating any more Ability Cards for the remainder of the round. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 3000 BP
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066. Wing Mercury: Returns Ventus Elfin back to her base power level and increases that power level by 200 points.
PRICE: 4000 BP
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078. Haos Bunker: Allows your Piercian to transfer 200 points from each of your opponent's Bakugan's power levels to each of your own Bakugan's power levels, including the Piercian.
PRICE: 2500 BP
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084. Proton Range: *Requires at least <1.5> for your Fortress Bakugan Trap to use this Ability Card.* Allows your Fortress Bakugan Trap to decrease each of your opponent's Bakugan's power levels by 100 points.
PRICE: 1000 BP
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085. Proton Mars: *Requires at least <1.0> for your Fortress Bakugan Trap to use this Ability Card.* Increases your Fortress' power level by 200 points.
PRICE: 1500 BP
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088. Screw Blow: Allows your Elico Bakugan to transfer 100 points from each of your opponent's Bakugan's power levels to his own total.
PRICE: 1500 BP
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089. Blue Shield: Allows your Aquos Elfin Bakugan to neutralize your opponent's most recent Ability Card played during this round. In addition, increase each of your standing Bakugan's power levels by 200 points.
PRICE: 3500 BP
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090. Flash Freeze: Allows your Haos Elico Bakugan to neutralize your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 2000 BP
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LEVEL 5 ABILITY CARDS
096. Skid Roll-off: Transfers 300 points from your opponent's Bakugan's power level to your Nemus' total.
PRICE: 3000 BP
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100. Twin Back: If your opponent has activated a move that decreases your Elfin's power level during this round, return and double the amount of points lost from that move back to your Elfin's total.
PRICE: 4500 BP
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101. Live Ripple: This Darkus Ability allows your Tripod Theta Bakugan Trap to revive your Bakugan that have been conquered during previous rounds of battle as "Energy Bodies".
PRICE: 3500 BP
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102. Octo-whip: This Aquos Ability allows your Tripod Theta Bakugan Trap to prevent your opponent from activating any more Ability Cards during this round that specifically increase or decrease power levels of Bakugan on the battlefield.
PRICE: 2500 BP:
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113. Misty Shadow: Allows your Percival Bakugan to reduce your opponent's Bakugan's power level back down to its base level.
PRICE: 3000 BP
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114. Darkus Thunder: Increases your Percival's power level by 300 points and decreases your opponent's Bakugan's power level by 200 points.
PRICE: 2500 BP
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118. Bolting Arrow: Allows your Nemus Bakugan to reuse the effect of the most recent Ability Card he has played during this round.
PRICE: 2500 BP
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123. Cool Snail: This Ability Card can only be activated after your opponent has activated at least one Ability Card this round. This Aquos Ability allows your Tripod Epsilon Bakugan Trap to prevent your opponent from activating any more Ability Cards for the remainder of the round. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 2500 BP
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124. Sub-Terra Reaction: Allows your Bakugan to force all Bakugan on your opponent's side of the field to change to the Sub-Terra attribute for the duration of the round.
PRICE: 2000 BP
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125. Gaia Luze: Allows your Sub-Terra Elico Bakugan to negate all of your opponent's active Ability Cards played during this round.
PRICE: 2000 BP
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126. Acurus: Transfers 200 points from your opponent's Bakugan's power level to your Sub-Terra Elico's total. In addition, receive the effects from any active Ability Cards targeting any specific attribute and no specific Bakugan to your Elico's total, even if his attribute does not match the attribute requirement on the card. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 4500 BP
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127. Mythran Judge: This must be the first and only Ability Card you activate for the rest of the round. Increases your Haos Elico's power level by 100 points, and decreases your opponent's Bakugan's power level total by 200 points. Also, prevent your opponent from activating any signature Ability Cards for the remainder of the round.
PRICE: 4000 BP
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128. Trick World: This must be the first and only Ability Card you activate for the rest of the round. Allows your Aquos Elico Bakugan to decrease your opponent's current power level total down to 100 points. This Ability Card only lasts for one turn.
PRICE: 5500
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129. Photon Tail: *Requires at least <1.5> for your Hades Bakugan to use this Ability Card.* Allows your Hades Bakugan to decrease your opponent's Bakugan's power level by 300 points.
PRICE: 2000 BP
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130. Phaser Trident: *Requires at least <1.5> for your Hades Bakugan to use this Ability Card.* Allows your Hades Bakugan to decrease your opponent's Bakugan's power level by 300 points.
PRICE: 2000 BP
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133. Saurer Cannon: *Requires at least <6.0> for your Hades Bakugan to use this Ability Card.* Increases your Hades' power level by 900 points. Then after this card had been activated, even if negated, causes a 3 turn disable of any Abilities to be activated on Hades. After the 3 turn pause, Hades' power level increases by another 900 points.
PRICE: 6500
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134. Jade Ring: Allows your Nemus Bakugan to reverse your opponent's most recent Ability Card played during this round onto themselves. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 3500
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136. Jamming Out: Allows your Ventus Elfin Bakugan to reverse your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect.
PRICE: 3500
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137. Battle Marionette: Enables your Darkus Percival to force your opponent to brawl any one of the Bakugan in his/her Profile of your choice during mid-battle. Battles occur normally after the Bakugan is thrown.
PRICE: 2000 BP
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143. Clear Snail: Allows your Tripod Epsilon Bakugan Trap to reflect your opponent's Gate Card onto themselves instead.
PRICE: 4000 BP
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144. Eternal Cocoon: Allows your Piercian Bakugan Trap to prevent your opponent from activating any more Ability Cards for the remainder of the round. Fusion and Chaos Abilities are excluded from this effect. However, Piercian is now unable to attack during the round this card was activated, leaving his power level off of your Bakugan's total.
PRICE: 2000 BP
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LEVEL 6 ABILITY CARDS
151. Dragon Contendor: Allows your Perfect Neo Dragonoid to bring your opponent's Bakugan's power level down to its base level and increases Perfect Neo Dragonoid's power level by 600 points.
PRICE: 7000 BP
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152. Scramble Zwei: Double your Elico's base power level and decrease your opponent's Bakugan's power level by 400 points.
PRICE: 6500 BP
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153. Bolt Burst: *Requires at least <9.0> for your Hades Bakugan to use this Ability Card.* Increases your Hades' power level by 1000 points.
PRICE: 5500 BP
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LEVEL 7 ABILITY CARDS
201. Crossfire: *Requires at least <4.0> for your Fortress Bakugan Trap to use this Ability Card. Allows your Fortress Bakugan Trap to neutralize your opponent's most recent Ability Card played during this round. Fusion and Chaos Abilities are excluded from this effect. In addition, allows Fortress to decrease each of your opponent's Bakugan's power levels by 300 points and increases Fortress' total by 300 points.
PRICE: 5500 BP
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